Derelict 1.0 for Worms Reloaded

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After the events of Global Warming and The Last Resort, wormkind had no choice but to begin exploring the cosmos for a new, less flooded, planet.

They had begun to seek out new life, and all that. They had their cornbread. And then in what can only be explained as a freak coincindence, the Starship ISS MNP found itself pelted by chunks of icy space-borne debris, severing the ship into two, fort-like, halfs.

You might think that now is the time to band together and bring this crew to safety. Unfortunately, the only worm who knew how to tend to the hydroponic corn was killed in the incident and so was the crew’s hope of having a continuous supply of cornbread. The less worm mouths to feed, the longer the supply of cornbread will last. And so war must declared. Math can be a cruel mistress.

This level is the next in the line of MnP fort-style maps. It was originally started in 2011, but a variety of delays meant that it would not see the light of day until 2015. Designed with the fort mentality in mind, players will be able to find defensive positions in the various parts of the now derelict ship. Should you be brave enough to face the hard coldness of space, you could try your roping or jumping skills to attempt to traverse the shattered connecting shaft. But one wrong step and it’s the vacuum of space for you! Incidentally, this map was NOT inspired by the film: Gravity. 😉

Squatters Rope Shopper 1.0 for Worms Reloaded

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This is the FIRST EVER Rope Shopper map that is kinda sorta maybe by MnP. 🙂

I say that because while this is most certainly an official MnP remix based on Squatters, the idea behind it and most of the encouragement to release it is almost entirely a result of our buddies over at wmdb.org. Special thanks goes out to Rodent, since he was primarily the one suggesting the changes that needed to be made to the original Squatters map. He was also responsible for playtesting it, along with Fire Lord and we think they did a great job at that too. Without their help, this release would most definitely never have seen the light of day. We got the scheme file from wropers.com; it is based on their standard 30-sec roper shopper scheme.

Squatters 1.0 for Worms Reloaded

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The truth is down there…

Squatters, the first vertical cavern map from MnP, shows the visceral chain of unfortunate events that befell an ill-fated band of arctic explorers. As these intrepid worms dig ever-deeper they will soon discover two undeniable truths…

We are not alone… and we never were.

This level is a test of upward survival. Players will be virtually clinging to the walls as the bulk of the map is an open chasm. Excavation vehicles should be viewed as stair-like escape routes from the rising melt-away factor. Forked tunnels can turn from dark worm safety dens to claustrophobic poison chambers. Ninja ropes can turn haughty show-boaters into rookie trapeze artists falling to their doom. Choose your attacks wisely. Make every second count. They’re coming.

Also included in this release is the LDS file (for starting water level and background details) as well as the scheme file, to make sure this map is played as it should be.

Scurvy 1.0 for Worms Reloaded

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Things have gotten pretty stinky on the high seas.

Scurvy is MnP’s newest fort-style map, released as probably the 2nd-to-last MnP map of 2010. Scurvy will take your worms on a mid-1500s adventure into the Caribbean, complete with pirate bones, colonial forts, and dead fish on a dock! The map was designed to be played as a fort battle, but it can also be played quite nicely using a standard scheme and random spawn points.

And yes, that’s One-Eyed Willy at the head of the table – the first Goonie.

Also included in this release is the LDS file (for starting water level and background details). Hopefully the scheme file will eventually be shareable, to make sure this map is played as it should be.

Tycoon v1.0 for Worms Reloaded

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In record time, MnP releases it’s next custom map for Worms Armageddon and Worms Reloaded! We’re proud to add Tycoon to the growing library of MnP maps and we hope you enjoy it.

It’s just another day on the job. The man’s got you out on the coast, draining every last drop of sweet-smelling, hot-burning, slick-inducing black goodness from the arteries of the earth. It’s not exactly a glamorous job, which is why it’s so easy to become distracted into a few small arms fights with your co-workers. It may not be very productive – but hey, it sure passes the time.

Also included in this release is the LDS file (for starting water level and background details). Hopefully the scheme file will eventually be shareable, to make sure this map is played as it should be.

UPDATE: Tycoon has been selected as one of three custom map winners in the Team17 Design a Multiplayer Map Competition in October 2010! It will now join the grouping of MnP maps currently included in Worms Reloaded. Thanks Team17!

Family Feud v1.0 for Worms Reloaded

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Family Feud is the first new map to be designed for both the Worms Armageddon and Worms Reloaded game engine. Additionally, it is another first for MnP: it’s our first fort-style map! Taking nearly a full year to finally complete, Family Feud represents an idea that has had some tough times in the making.

Choose your family – the steadfast and loyal Samurai, or the cunning and mysterious Ninjas in this
never-ending feud.

Also included in this release is the LDS file (for starting water level and background details). Hopefully the scheme file will eventually be shareable, to make sure this map is played as it should be.

Global Warming Reloaded v1.0 for Worms Reloaded

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Global Warming Reloaded was 1 of 4 maps included in the retail release of Worms Reloaded. Global Warming has been changed a little bit for Worms Reloaded – both the Hammond Hotel and Whirlpool Organics had to be removed due to map size contraints. The HWFN building is now the Meat & Potatoes Productions headquarters.

Also included in this release is the LDS file (for starting water level and background details). Hopefully the scheme file will eventually be shareable, to make sure this map is played as it should be.

Last Resort Reloaded v1.0 for Worms Reloaded

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Last Resort Reloaded was 1 of 4 maps included in the retail release of Worms Reloaded. A few changes had to be made for the Worms Reloaded version of this custom map – the boats were raised up a bit and due to level size constraints, we had to bring them closer together. It’s still quite fun and will remain a classic in the MnP library.

Also included in this release is the LDS file (for starting water level and background details). Hopefully the scheme file will eventually be shareable, to make sure this map is played as it should be.

Airforce One Reloaded v1.0 for Worms Reloaded

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Airforce One Reloaded was 1 of 4 maps included in the retail release of Worms Reloaded. Airforce One Reloaded has been designed to work in a smaller map size, and sadly it has lost two of the 3 fighter jets. But that doesn’t mean it won’t continue to fight for its title as one of the all time favorite MnP maps! Finally, see it in 24-bit color!

Also included in this release is the LDS file (for starting water level and background details). Hopefully the scheme file will eventually be shareable, to make sure this map is played as it should be.

Titanic 1 Reloaded v1.0 for Worms Reloaded

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Titanic Reloaded was 1 of 4 maps included in the retail release of Worms Reloaded. Titanic Reloaded is not simply a port to Worms Reloaded – the entire ship has been cleaned and polished, room by room, to ensure that the style of Titanic fits with the current MnP style. There used to be some nasty rasterized images in there. But now everything is vectorized. All furniture has been updated. Lines have been cleaned up.

Also included in this release is the LDS file (for starting water level and background details). Hopefully the scheme file will eventually be shareable, to make sure this map is played as it should be.